A downloadable game for Windows

You are the one they fear. You are the one who cannot be stopped. Only you can bring this system down. Destroy the pillars.

You must find a way to the citadel. Crowds of enemies will stand in your way, but you must destroy them at any cost and clear your path to the oil rigs.

Credits:

THEderzport - Level Design, Story

PonyPreDator - Level Design, Game Design

MikhailZh - Level Design, Programming + Art

Mechanics and Features:

  • Player:
    •  Animated Character Controller
    • Aim
    • Recoil Compensation
    • Leaning
    • Cover Peaking
    • Combat System
    • Pick-Ups
    • Radial Weapons Menu
    • Flashlight
    • Grenades and Explosions
  • Enemies and AI
    • Soldiers
    • Spiders
    • Cinematic Shooting
    • Taking Cover
    • Loot Drops
    • Turrets
      • Immune to Bullets
      • Rise when see Player
    • Visual Feedback (Tesla Backpacks an Turret Lights)
    • Player Stalking
    • Hit Detection
    • Swing Delay
  • Environment
    • Zip-Line
    • Elevator
    • Ammo Box
    • Storytelling through Notes
    • Quest System
      • NPCs
      • Main Quest
      • Side Quest
      • Quest Tracking/Untracking
    • Parkour
      • Ledders
      • Rock Climbing
    • Covers
  • Metrics- and Dev-Room
  • Feature Test-Ground

Levels:

Level 1:

  • The level starts in Corso Piccolo, a old town that is under reconstruction. The player fights through the town towards the construction site. Throught the town, there are multiple dangerous enemies the player must fight. From hostile townsfolk to hostile turrets, the streets are not safe. Once the player reaches the construction site they need to find explosives so that they can proceed. However once they find the explosives, the townsfolk will fight back to protect what is theirs.

Level 2:

  • The level starts with a short and desolate street - a starting meditation space. It shows signs of having been defended against a siege. The street turns before being blocked off by a derailed train-wagon. The wagon doors are open, giving the player a safe preview of the square laying beyond.
    • The Raider Check-Point
    • Consists of the South Check-Point Gate and the Inner Check-Point
    • The South Check-Point Gate can be stormed to obtain a rocket-launcher, allowing to destroy the gate. It can also be bypassed without alerting the guards through a parallel parkour area. The player can still die if they fall between the collapsed buildings.
    • The Inner Check-Point is accessible by both aforementioned paths.
    • North Street Blockade
    • Main Raider Base

Level 3:

Unfinished environment prototype of an Oil-Rig

Download

Download
PillarsGame.zip 262 MB

Install instructions

Just open the archive and start the Unreal executable

Development log

Comments

Log in with itch.io to leave a comment.

(1 edit) (+1)

I usually don't play shooters, but this game is sick!

(+2)

One of the best fps games Ive ever played with stellar level design, movement and gunplay. The enemies’ aim and behaviour reminds me of Star Wars storm troopers. 10/10 would recommend